1、osg三维重建的两种方法剖析:三角面片(osgUtil::DelaunayTriangulator)和四角面片(osg::HeightField)
http://blog.csdn.net/hudfang/article/details/46544453
2、OSG绘制几何体学习总结(超全)
http://blog.csdn.net/hudfang/article/details/46724605
3、OSG从高程图创建地形-可运行
http://blog.csdn.net/caobincai/article/details/47313413
4、OSG 如何在地形上放置模型
http://blog.csdn.net/shui_zhi_lian/article/details/38639215
5、视图
http://blog.csdn.net/shui_zhi_lian/article/details/39202275
6、OSG实现场景漫游
http://blog.csdn.net/tinya0913/article/details/6124167
7、blue-sky-bird的博客文章都非常好
http://blog.csdn.net/blue_sky_bird/article/category/2360795
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